Tuesday, August 21, 2012

Group Meeting 2

This tutorial had a bad turnout, Luxi did not show up due to a work meeting which was scheduled 20 minutes before the tutorial was to start and Luke also had work commitments which made him a little late.

Jase and Myself had about an hour to work before Luke arrived on this weeks topic of 'People and places' creating a story from a characters perspective. We came up with some really awesome ideas, my favourite of which involved 'telaporation' through the use of advanced laser printers however we inevitably kept coming back to the same architectural resolution ; which practicality wise would pretty much be an Ikea shed.... unsuccessful.

Luckily at this point Luke arrived and snapped us out of our cycle. Luke brought us back to the point we had reached the week before and together the tree of us further detailed a situation followed by a story.

at the completion of this meeting I'm really happy with the dynamic between Luke, Jase and myself however I'm a little worried about Luxi, considering the work allocated the week before was not completed, she didn't show up for this meeting and as a result we haven't been able to allocate her work for this coming week; therefore her contribution to the assignment at this point is looking non existent. hopefully she will wow us with her participation this week.

Wednesday, August 15, 2012

Diagraming

As our idea is really idealogical rather than physical we have anticipated that the posters for our first assessment should contain allot of diagraming of how our Architectural fiction works.

homework for each of us was to take away one of the ideas that we had discussed and play around with diagraming it.

I chose to represent the new economy that our architectural fiction proposes. Bellow is my attempt at diagraming the process of production and consumption and its relationship to user and site.


Future producer/consumer economy

The architectural literature that we have establish for the first assignment is
' an economy where consumption is directly negated by production'. In order to facilitate this, the paddington site will act as one 'depot' for trade. Individuals wanting to acquire consumer goods will go to this depot where as payment for goods they will be assigned to work in a production project. In this way, the physical architectural resolution of these 'depot's' (for lack of a better work) may just be a point, like a toll point, where consumers are given their assignments. However it also could be a large built footprint used for storage , building practices or recycling. The way I am imagining these depots they are metabolic. They can grow or shrink dependant on use or need. In this way they may be modular?

One initial thought during this process regarding adaptable building systems was the children's building blocks, 'Magnetiles'


viewed: http://i3.squidoocdn.com, 16/8/12

The process of resolving this idea was done through brainstorming and diagraming.
Below are a few images taken of our brainstorming process during the week three tutorial.



After Murray's lecture on principles and subprincipals of a design we established the following


Sunday, August 12, 2012

Group meeting 1

Last Friday theme groups were established and within the 'suburban' genre we formed groups.
My group is made up of people who I have never worked with before. During this initial meeting we established a theme for our exploration. We imagined a world where the economy is one of production as compensation for consumption. We discussed how this might be inform a resolved design  for our paddington site. Our group name is ' the adapters '

I will post our findings along with images of our brain storming soon.

Wednesday, August 8, 2012

Theme selection

this semester I have selected Suburban as my first choice. I am interested in designing for the experience of being the user within architecture and need to work on my internal programming as in allot of other subjects design has focussed on overall built form.

Reading An indeterminate world; Beyond Architecture


This reading was very interesting. What always strikes me when reading this sort of literature is actually how slowly the human population has 'advanced'. It seems as though we have not even come close to fulfilling our the 'technological potential' dreamed about 50 or 60 years ago and in allot of ways we have lost the experimental approach to humanity that Archigram and some of the early modernist had.

Some dot point from this reading that  I want to look further into in relation to the projects this semester are as follows:  

* The idea that Mass has no place in the future
* Freedom and indeterminacy go hand in hand. It is a common human goal however are not finite tangible things. 
* Modernism- by definition is a constant state of becoming.
*Projects should have living organic properties eg disposable sections, plug in vistas.

Some ideas on architecture generally that I found interesting were:
* the idea that ' a composition is never complete' (modular elements repeated to suggest imminent extension)
* A search for relationships- elements not obviously belonging together.
*Programming as a process configured by the used
*life is negotiated not pre-programed
*'scene machine' - game theory
*Kit structures
* Architecture to respond to emergent situations not established ones. 
* A future were we can all be nomads if we wish.
* personalised architecture- 'a continuous creative recomposition of architecture. A process configured by the user.'


Lastly I think a great quote to inspire this semesters work is that 
" (architecture ) with no capacity to change can only become slums or ancient monuments" - Archigram 1966